Work in progress.




  • Hamlet made Simple and other essays, by David P. Gontar, NER Press. pp. 246 – 247
  • The Ghost in the Machine, Catalogue, The New Museum



  • Modern Women: Women Artists and The Museum of Modern Art, by Cornelia Butler, Alexandra Schwartz and Griselda Pollock. The Museum of Modern Art.
  • Leonardo’s Legacy: How Da Vinci Re-imagined the world, by Stephan Klein. Da Capo Press



  • Shakespear and Elizabeth: The meeting of two myths, by Helen Hackett. Princeton University Press
  • Digital Foundations: into into media with Adobe Creative Suite, by Xtine Burrough and Michael Lindenberg. New Riders
  • Il Velo Della Gioconda: Leonardo Segreto, by Renzo Manetti. Polistampa



  • Phenomenology of Life – From the Animal Soul to the Human Mind: Book I, In search of Experience, edited by Teresa Tymiencka. Springer
  • Processing: creative coding and computational art, by Ira Greenberg. friendsofED pp. 15
  • Processing: A Programming Handbook for Visual Designers and Artists, by Casey Reas and Ben Fry. The MIT Press
  • Monna Lisa: il volto nascosto di Leonardo (Leonardo’s hidden face), by Renzo Manetti, Lillian Schwartz and Alessandro Vezzosi. Polistampa
  • Digital Art: Painting with Pixels, by Ron Miller. Tweny First Century Books pp. 22



  • Leonardo and the Mona Lisa story, by Donald Sassoon. Angel Edition for Madison Press Books.



  • `Polynomiography: From the Fundamental Theorem of Algebra to Art,” LEONARDO Volume 38, Issue 3 (June 2005). , by Bahman Kalantari. Lillian Schwartz’s color figure BRAIN used as illustration.
  • “WHEN THE GIVEN BECOMES THE CHOSEN” Patricia Trutty-Coohill, Siena College Illustrations “Uglyfish2:jpg, by Lillian F. Schwartz



  • Art in the Digital Age, by Bruce Wands. Thames on Hudson. Lillian F. Schwartz, Flower 1A. 3D digital print viewable with or without ChromaDepth 3D glasses, 24 x 26″. Copyright (c) 2000 Lillian F. Schwartz, courtesy Lillian Feldman Schwartz Collection, Ohio State University. All rights reserved.
  • “Mutations” film by Lillian Schwartz. Music by Jean Claude Risset. The Chelsea Museum in NYC, May 2004



  • Women, Art and Technology, by Judy Malloy. The MIT Press. pp. 13
  • Beyond Productivity: Information, Technology, Innovation and Creativity, by National Research Council (U.S.) Committee of Information.



  • Convergence Technologies and Language Engineering. Keynote Address by Prof. Sue Ellen Wright. Cologne, Germany. Nov.
  • Prosopognosis(working title for book on importance of emotions) Panos Axiomakaros, Olympian Univ., Athens, Greece.
  • The Web (working Title) by Bridget Mintz Testa. Published by Computer Graphics world, Inc. Drawing 100A and Color Planet #50C by LS along with text.
  • How to think like Leonardo da Vinci, by Michael J. Gelb. Dell
  • Visual Digital Culture: Surface Play & Spectacle in New Media Genres, by Andrew Darley. Routledge. pp. 198



  • The Computer in the Visual Arts by Anne Morgan Spalter. Mona Lisa, from the Renaissance to Dada, Pop, and computer art. Published by Wesley Longman. pp. 10, 16,19,22,182,467.
  • Computer Graphics by Mike Davison. Famous Moviestar by LS appears on the back cover. V33n2 and on their WWW.
  • Shakespear: Unlocking: The mysteries of the man and his work, by Ian Wilson, St. Martins Griffin



  • Histoires d’Art et de Science by Eliane Strosberg. Published by The UNESCO Office for United Nations Education, Scientific and Cultural Organization. Fall ’98.
  • How To Think Like Leonardo da Vinci by Michael L. Gelb. Published by Delacorte Press, pp. 148-49.
  • NEW MEDIA IN LATE 20th C. ART. (Images from Pixillation and MONA-LEO).Thames & Hudson Ltd. London,UK.


  • Mona Morph Published by Computing News Magazine, Arizona State University Information Technology. Vol. 10. No.1. Spring.



  • Kunst og Computer. Published by Orfeus, Denmark.
  • Text of Computer Graphics For Design. By Tomohiro Ohiro. Published by CG Arts Society, Kyobashi, Japan.



  • Perspectives. Hugh M. Downs and Hugh R. Downs. Turner Publishing Inc., Atlanta, Ga., “Mona Lisa and Leonardo da Vinci” pp.121-125.
  • Science and the detective: Selected Reading in Forensic Science, by Brian H Kaye. Wiley-VCH



  • COGNITION AND THE VISUAL ARTS. Robert L. Solso. MIT Press, Cambridge, MA.
  • New Technology and Creativity. Edited by Tessa Elliott and John Lansdown.
  • World Futures, Volumes 39-42, Volume 30. Gordon and Breach pp. 147, 149, 164
  • Becoming a Computer Artist, by Chad M. Little and Gary Dulude. Sams publications. pp. 20, 21, 30





  • Technoscience. Frank Popper,Thames on Hudson Publishers.



  • Art, Culture and Environment: A Catalyst for Teaching. Regina M. Degge, June King McFee. Kendall/Hunt Publishers.
  • Digital Color. Sonya Haferkorn & Stephen Uzzo. Harcourt Brace Jovanovich, Inc.
  • LIVING WITH COMPUTERS. Patrick McKeown. Harcourt Brace Jovanovich, Inc.
  • Art In Context. Jack A. Hobbs. Harcourt Brace Jovanovich, Inc. pp. 43, 44.
  • College Production. Rebecca Lytle. Harcourt, Brace, Jovanovich, Inc., San Diego, CA. 92101.
  • Holt Algebra II. Holt, Rinehart and Winston, Inc. Austin, Texas.
  • STATISTICS. Richard C. Weimer. Wm. C. Brown Publishers, Dubuque, Iowa. Pp. 2.



  • KUNSDT UND COMPUTER/KUNSDT UND ELEKTRONIK. “Gesellschaft fur elektronische Kunst,”. Published by Sekretariat fur gemeinsame Kulturarbeit in NRW, Wuppertal. Koln, Germany.
  • Computer Animation Overview. “Computer Graphics Applications:, E. Kenneth Hoffman with Jon Teeple. Wadsworth Publishing Co. Belmont, CA., pp.234-235.
  • PRINCIPLES OF VISUAL PERCEPTION. Carolyn M. Bloomer. Tab Books/McGraw Hill, second Ed., pp. 205, 206.
  • Developing a Comprehensive Program for Teaching Visual Arts to Highly Able Teenage Students. Indiana University School of Education. Bloomington, Indiana.
  • Computer und Kunst. Erwin Steller. I.I.-Wissenschaftsverlag, Mannheim/Wien/Zurich. pp.107, 108.
  • Art, Zen and the Computer. Marion Muller. U&1c Vol. 17, #3 pp 5.3/13 -15.
  • ARTISTS AND THE MOVING IMAGE. Frank Thompson. Read/Write Press, Santa Cruz, CA., and Princeton, NJ.
  • Fire in the crucible: understanding the process of Creative Genius, by John Briggs. Red Wheel/Weiser.
  • The Mona Lisa UnMasked, by Computer Dr. Stella Randell Russell, Nassau Community College Publication.



  • Computer Graphics Applications. Ken Hoffman. Wadsworth Publications, Belmont, CA.
  • History of Animation in America. Charles Solomon. Knopf.
  • The Identity of The Mona Lisa. Terry Landau. “About Faces”, Doubleday pp.40.
  • The World of Computer Graphics. Hideki Mitsui. The University of Tsukuba, Sakura-mura nihari-gun ibaraki=ken Japan.



  • L’ordre visuel numerique et la simulation – Diamorphose, “Images – De L’optique au numerique”. Edmond Couchot. Hermes, Paris, London, Lausanne, pp. 178, 193-195.
  • The Age of Intelligent Machines. Raymond Kurzweil. MIT Press.
  • Art Forms. Duane & Sarah Preble, Harper & Row, NY. Third Edition.
  • Animation. Roger Noake. Macdonald & Co. England.



  • Hiroshima Guide Book. Seinosuke Arata.
  • Animation From Script To Screen. Shamus Culhane.
  • New York Chapter of the National Academy of Television Arts and Sciences Directory.
  • PRIX ARS ELECTRONICA. Osterreichischer Rundfunk Landesstudio Oberosterreich, Linz, Austria.
  • Sightless, Volume 20, by Educational Film Library Association
  • Digital Visions, Cynthia Goodman, Abrams.



  • Aesthetic Criteria Related to Computer Generated Imagery. Rick Lucas Ph.D.
  • Homage to Statue of Liberty and Big MOMA, “High Technology and Art 1986”. Group Arts-Unis. The Chunichi Shimbun Publisher. Naganae Printing Co., Japan.Catalogue, pp. 29.



  • The Universal Machine. Pamela McCorduck. Chapter The Venus of West 53rd Street. McGraw Hill.



  • Creative Computer Graphics. A. Jankel and R. Morton; Cucumber Studios Ltd., Cambridge University Press, pp. 15, 84, 85, 90, 106.
  • Dictionary of American Sculptors. Glenn B. Opitz, Purlisher/Editor. “Apollo” 800-942-8222 or 800-431-5003.
  • Computer Graphics. A. Jankel and R. Morton. Cucumber Studios Ltd., London W.1.



  • Genesis II: Creation and Recreation with Computers. Dale Peterson. “Reston Publishing co., Inc. A Prentice-Hall Co., September. Reston, Va. 22090.
  • Who’s Who in American Art.
  • Film plus TV Graphics No.2. Seibundo Shinkosha Publishing Co.,Ltd.
  • Graphics in Motion. John Halas, Bruckman (Germany).
  • V.I.P. In The Jewish World. Mosadot Publication, Jerusalem, Israel.
  • Computer Graphics. Larry Barber. “Voyage Productions”. Laguna Beach, Calif.



  • Use Of The Computer In Visual Art. Roger COQUART.
  • Computer Culture 81. Richard Hill. The Photo/Electric Arts Foundation. People and the technologies of light/electricity. Box 7109, Postal Station A. Toronto, Ontario.
  • International Dictionary of Contemporary Artists.
  • Encyclopaedia of the Artist of the Accademia Italia Delle Arti e Del Lavoro.



  • New American Animation. Cecil Starr.
  • Computerworld, July 14th 1980



  • Oblique Light. Lynn Emanuel. University Press. (cover design).
  • An Introduction to the Social Sciences: The Future Where are we headed?. John J. Bonstingl. Allyn and Bacon, Inc. Boston, Mass.



  • Abstract Film And Beyond. Malcolm LeGrice. “The MIT Press,” Cambridge, Mass. and London, England, pp. 80.
  • Innovative Printmaking, by Thelma R. Newman. Crown Publishers. pp. 271, 272



  • Artist and the Computer. Edited by Ruth Leavitt. Harmony Books, pp. 107, 108.
  • Experimental Animation. Robert Russett & Cecille Starr, Van Nostrand-Reinhold.
  • Film & TV Graphics. Walter Herdeg, Graphis Press, Zurich.
  • Cinema et animation d’images – Lillian Schwartz, “IBM Informatique”. Pierre Demarne. Published by IBM, France, pp.56, 57.
  • Calcolatore e immagine -Esperienze, a cura di Iva Bergamini e Roberto Lanterio. Rivista IBM, supplemento al numero 4/1976 pp. 44.
  • Computer Animation. Edited by John Halas. Hastings Publishing.
  • Encyclopedia of Computer Science and Technology: Volume 5 – Classic Optimization to Computer Output/Input Microform, by Jack Belzer, Albert G. Holzman, Allen Kent. CRC Press
  • Computers & Creativity, McCauley, Praeger.


  • PLASTICS. Thelma Newman and cover.
  • The Artist and Computer Animation. “Computer Animation”, edited by John Halas. Visual Communication Books, Hastings House, Publishers, pp. 159, 167.
  • Computers and Creativity. Carol Spearin McCauley. Praeger Publishers, pp. 17 – 19, 67, 87-105, 154.
  • Computer Lib. Theodore H. Nelson. Higo’s Book Service, Box 2622, Chicago, Ill. 60690. pp. DM 10, 11.
  • Form + Communication: wege zur Visualisiening, ABC Verlag.



  • Film as Subversive Art. Amos Vogel. Random House, pp. 112, 118.
  • Apparative Kunst Von Kaledidoskop zum Computer. Herbert W. Franke & Gottfried Jager.



  • Art & The Future. Doug Davis. Prager Publisher.
  • Materials, Technology & Art. Charles S. Barrett.
  • Kunst und Computer. Peter Goldscheider and Heinz Zemanek. Springer-Verlag, Germany, New York, pp. 131.



  • The chosen one: or, THe psychology of Jury Selection. Vantage Press.


  • Computer Art. Jasia Reichart. “Institute of Contemporary Art, Studio Vista.
  • Computer Graphics & Film. Herbert Franke. Praeger Publisher.



  • The Machine – as Seen at The End of The Mechanical Age. The Museum of Modern Art Catalogue, pp. 204.
  • Some More Beginnings. An exhibition of submitted works involving technical materials and processes, in collaboration with the Brooklyn Museum and The Museum of Modern Art, NY. Published by Experiments in Art and Technology, Inc. Printed by Redmond Press, Denville, N.J., pp. 105. Catalogue.

Lillian F. Schwartz: Selected Publications

  • A Saturation of Firsts: Lillian F. Schwartz & Cover Article, IEEE Computer Graphics, September/October 2012


  • I was a captive audience at the 57th Flaherty Seminar, Senses of Cinema, October 7th, 2011


  • Participant in University of Cambridge Of Authorship and Originality, HERA Research Project.
  • Les Cahiers du Cinema Magazine, 2011
  • Sonic Truth Catalogue, 2011
  • Computer-Aided Illusion: Ambiguity, Perspective and Motion. Visual Computer, June ’98.
  • Picasso’s Guernica and Van Gogh’s Sunflowers in Virtu-Real-WWW Space. Edugraphics ’97.
  • Third International Conference on Graphics Education. Dec. ’97 Vilamoura, Portugal.
  • Computers and Appropriation Art: The Transformation of a Work or Idea For a New CreationLeonardo Journal, Vol. 29, No.1 1996.

  • The Art Historian’s Computer, reprinted in Spanish for Santillan, June, pp. 48-53. Madrid.
  • ELECTRONIC RESTORATION: Preserving and Restoring Great Works of Art. SCAN ’95 Proceedings.
  • The Art Historian’s Computer, Scientific American, April 1995, pp. 106-111.
  • Science in Pictures – The Art Historian’s Computer, Art West News, September 1995, pp.3.
  • The Morphing of Mona, Computers & Graphics Special Issue Edited by C. Machover. Pergamon Press International Journal scheduled for July 1995.
  • Analyse, restauration et conservation des objets archeologiques, museographiques, Admitech Association pour le Developpement du Mecenat base sur L’Innovation et La Technologie. Unesco.
  • Electronic Restoration: color, analysis and computer-based reconstruction of Piero della Francesca’s frescoes. “Color Hard Copy and Graphic Arts. Proceedings SPIE and IS&T, VOl. 2171 pp23-31. 1994.
  • Computer-Based Restoration of Great Works of Art – Analysis & Reconstruction of Piero della Francesca’s frescoes. ATTI DEL CONVEGNO “EUGENIO BATTISTI E IL CONTEMPORANEO”, 1994.
  • Lessons From Leonardo da Vinci: Additions to his Treatise on Computers and Art. -World Academy of Art and Science Proceedings, December, 1992, Vinci, Italy.- Italian edition in the review “Forme” (Director Luigi Massoni and the English edition in “World Futures” (Director Prof. Ervin Laszlo), 1994.
  • Tracing Leonardo’s Steps In Creating His Mona Lisa Evidence From computer-aided and Historical Analyses. Scan ’93.
  • Piero della Francesca and the computer:analysis, reconstruction, and inheritance. The Visual Computer (1993) 9:213-226 Springer-Verlag 1993.

  • The Computer Artist’s Handbook, W.W. Norton & Co. 1992, with Laurens R. Schwartz.
  • The Mask of Shakespeare, Pixel – Journal of Scientific Visualization. Vol. 3 # 3 March/April pp 12 – 19, 1992.
  • Computer Artists as Interactive Performers The First Digital Transmission Via Satellite of a Real-Time Drawing. SCAN, Proceedings of the Eleventh Annual symposium on small computers in the arts. November 15-17, pp 25-27 1991.
  • “Real-Time Art by Computer” in Interactive Art and Artificial Reality, edited by Gregory Garvey. ACM Siggraph, Aug., 1990.
  • “Computer Art & Education” in Symposium Proceedings, edited by the Israel Arts And Science Academy. Schusterman Campus, Jerusalem. 1990.
  • “Real-Time Art by Computer” in Interactive Art and Artifical Reality, edited by Gregory Garvey. ACM Siggraph, Aug., 1990.
  • Leecciones de Leonardo da Vinci, “TELOS” dedico a ” arts, Science and Life: Towards a New Renaissance”. Cuadernos de Comunicacion, tecnologia y socoedad no. 24, pp. 112 – 124. Madrid, Spain. 1990.
  • “Meeting Dali” in Fundesco. Madrid, Spain. In Press.
  • Sophiamedia: A hypermedia interactive book made of layers of information bound electronically. On diskette. Bell Communications Research, with George Collier. 1989.
  • “The Mona Lisa Identification” in The Visual Computer, Springer-Verlag (1988), 4:40-48.
  • “The Staging of Leonardo’s Last Supper” in Journal of The International Society For The Arts, Sciences and Technology. Supplemental Issue, Pergamon Press (1988), pp89-96.
  • “Appropriation Art” in PIXIM 88 L’image Numerique a Paris, Oct., 1988.
  • “From UFO’s to Pablo Neruda” in Scientific American/International Proceedings Art Expo – Hanover. 1988.
  • “Leonardo’s Mona Lisa” in Art & Antiques. Jan. (1987), pp 50-55, 80.
  • The Computer and Creativity, “Transactions of the American Philosophical Society”, Vol. 75, Part 6 (1985), pp 30-35. 1985.
  • “Experimenting with Computer Animation” in Siggraph ’84, Interdisciplinary Issues in Computer Art and Design (1984), pp 5-8. 1984.
  • “Filmmaking with Computer” in Interdisciplinary Science Review. Vol.4#4, Heyden & Son Ltd. (1979), with C.B. Rubinstein.
  • “Art-Film-Computer” in Artist and The Computer, Harmony Books (1976) pp. 107, 108, edited by Ruth Leavitt.
  • “The Artist and Computer Animation” in Computer Animation. Hastings House (1974), pp 159-161, edited by John Halas. (1968)
  • The Machine – as Seen at The End of The Mechanical Age. The Museum of Modern Art Catalogue, pp. 204. (1968)


  • Some More Beginnings. An exhibition of submitted works involving technical materials and processes, in collaboration with the Brooklyn Museum and The Museum of Modern Art, NY. Published by Experiments in Art and Technology, Inc. Printed by Redmond Press, Denville, N.J., pp. 105. Catalogue.